MASTER CLASS - Photogrammetry and 3DGS (3D Gaussian Splatter)
20/3 18:30 ARG
In the master class we will see the following programs: MetaShape - Reality Scan - Post Shot and Brush.
Metashape and PostShot are paid (they can be downloaded as a trial for the master version) - Reality Scan is free - Brush is free and Open Source.

Fill in your details to receive the PDF with the information; the PDF will be sent to you from my personal email.
Photogrammetry is used in VFX, video games, realistic rendering, and scientific and engineering fields to create accurate 3D models with photorealistic textures.
In this master class you will learn how to create 3D assets from photographs or videos that are a faithful replica of reality.
Gaussian Splatter, on the other hand, is a newer technology that is already being used in various areas of 3D.
In this master class I'm going to show you how you can
implement to export an interactive 3DGS directly
from a 3D model, giving you the possibility of delivering it in HTML format so that anyone can view it even
without a dedicated GPU.
